来世への旅

インスタント — 秘儀

クリーチャー1体を対象とし、それをゲームから取り除く。ターン終了時に、そのクリーチャーをオーナーのコントロール下で、+1/+1カウンターを1個置いた状態で場に戻す。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The creature comes back onto the battlefield as a new creature, with one +1/+1 counter on it (plus any other counters that it would normally enter the battlefield with).
Any Aura attached to the creature is put into its owner’s graveyard as a state-based action. Equipment attached to the creature become unattached but remain on the battlefield.
If Otherworldly Journey is cast during an end step, the creature won’t return until the beginning of the next end step.
The creature comes back onto the battlefield as a new creature, with one +1/+1 counter on it (plus any other counters that it would normally enter the battlefield with).
Any Aura attached to the creature is put into its owner’s graveyard as a state-based action. Equipment attached to the creature become unattached but remain on the battlefield.
If Otherworldly Journey is cast during an end step, the creature won’t return until the beginning of the next end step.
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Value
0.13€


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