喪親倖存者 // 不屈復仇者
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生物 — 人類/平民 // 生物 — 人類/士兵

當另一個由你操控的生物死去時,轉化喪親倖存者。 // 每當不屈復仇者攻擊時,將目標魔法力值等於或小於2的生物牌從你的墳墓場橫置移回戰場且正進行攻擊。

2 // 3/1 // 2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Multiple creatures dying will cause Bereaved Survivor to transform only once.
Effects that say that the returned creature can't attack (if the creature has defender, for example) affect only the declaration of attackers. They won't stop the returned creature from entering the battlefield attacking.
You choose which player or planeswalker the returned creature is attacking. It doesn't have to be attacking the same player or planeswalker Dauntless Avenger is attacking.
Although the returned creature is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it enters the battlefield attacking.
Multiple creatures dying will cause Bereaved Survivor to transform only once.
Effects that say that the returned creature can't attack (if the creature has defender, for example) affect only the declaration of attackers. They won't stop the returned creature from entering the battlefield attacking.
You choose which player or planeswalker the returned creature is attacking. It doesn't have to be attacking the same player or planeswalker Dauntless Avenger is attacking.
Although the returned creature is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it enters the battlefield attacking.
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