Espíritu fugaz

Criatura — Espíritu

, exiliar tres cartas de tu cementerio: El Espíritu fugaz gana la habilidad de dañar primero hasta el final del turno.
Descartar una carta: Exilia el Espíritu fugaz. Regrésalo al campo de batalla bajo el control de su propietario al comienzo del próximo paso final.

3/1
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you activate Fleeting Spirit's first ability to give it first strike, you can later activate its last ability to remove it from combat after first strike combat damage is dealt but before normal combat damage is dealt.
If you activate Fleeting Spirit's first ability to give it first strike, you can later activate its last ability to remove it from combat after first strike combat damage is dealt but before normal combat damage is dealt.
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