태고의 적수

생물 — 늑대

돌진
태고의 적수가 전장에 들어올 때, 당신은 원하는 횟수만큼 를 지불할 수 있다. 당신이 이 비용을 한 번 이상 지불할 때, 태고의 적수에 그 수만큼 +1/+1 카운터를 올려놓은 후, 당신이 조종하는 대지를 최대 그 수만큼 목표로 정한다. 그 대지들은 신속을 가진 3/3 늑대 생물이 되며 여전히 대지이다.

4/3
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Any land that becomes a Wolf creature this way will retain any supertypes, card types, subtypes, and abilities it had.
After you pay the cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Primal Adversary gets its +1/+1 counters and the target lands become Wolf creatures.
Any land that becomes a Wolf creature this way will retain any supertypes, card types, subtypes, and abilities it had.
After you pay the cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Primal Adversary gets its +1/+1 counters and the target lands become Wolf creatures.
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