Adversaire primordial
Créature : loup
Piétinement
Quand l'Adversaire primordial arrive sur le champ de bataille, vous pouvez payer autant de fois que vous le souhaitez. Quand vous payez ce coût au moins une fois, mettez autant de marqueurs +1/+1 sur l'Adversaire primordial, puis jusqu'à autant de terrains ciblés que vous contrôlez deviennent des créatures 3/3 Loup avec la célérité qui sont toujours des terrains.
Quand l'Adversaire primordial arrive sur le champ de bataille, vous pouvez payer autant de fois que vous le souhaitez. Quand vous payez ce coût au moins une fois, mettez autant de marqueurs +1/+1 sur l'Adversaire primordial, puis jusqu'à autant de terrains ciblés que vous contrôlez deviennent des créatures 3/3 Loup avec la célérité qui sont toujours des terrains.
4/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Any land that becomes a Wolf creature this way will retain any supertypes, card types, subtypes, and abilities it had.
After you pay the cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Primal Adversary gets its +1/+1 counters and the target lands become Wolf creatures.
After you pay the cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Primal Adversary gets its +1/+1 counters and the target lands become Wolf creatures.
Rulings
Any land that becomes a Wolf creature this way will retain any supertypes, card types, subtypes, and abilities it had.
After you pay the cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Primal Adversary gets its +1/+1 counters and the target lands become Wolf creatures.
After you pay the cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Primal Adversary gets its +1/+1 counters and the target lands become Wolf creatures.
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