血の間の軟泥 (Conflux)
血の間の軟泥 back
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血の間の軟泥

クリーチャー — ウーズ

あなたのアップキープの開始時に、あなたが黒のパーマネントをコントロールしている場合、あなたは血の間の軟泥の上に+1/+1カウンターを置いてもよい。
あなたのアップキープの開始時に、あなたが緑のパーマネントをコントロールしている場合、あなたは血の間の軟泥の上に+1/+1カウンターを置いてもよい。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A permanent that’s both black and green will allow both abilities to trigger (as will separate black permanents and green permanents, of course).
The “intervening ‘if’ clause” means that (1) the ability won’t trigger at all unless you control a permanent of the specified color, and (2) the ability will do nothing unless you control a permanent of the specified color at the time it resolves.
A permanent that’s both black and green will allow both abilities to trigger (as will separate black permanents and green permanents, of course).
The “intervening ‘if’ clause” means that (1) the ability won’t trigger at all unless you control a permanent of the specified color, and (2) the ability will do nothing unless you control a permanent of the specified color at the time it resolves.
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