強制の門 (Conspiracy)
強制の門 back
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強制の門

アーティファクト

議決 ― あなたのアップキープの開始時に、あなたから始めて各プレイヤーはそれぞれ、「殺戮」または「忠誠」のいずれかに投票する。「殺戮」がより多くの票を得たなら、強制の門を生け贄に捧げ、土地でないすべてのパーマネントを破壊する。「忠誠」がより多くの票を得た、あるいは票が同数だったなら、カード1枚を引く。
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied.
Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
You must vote for one of the available options. You can’t abstain.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied.
Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
You must vote for one of the available options. You can’t abstain.
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