猎焰灵

生物~元素/猫

于你抽选猎焰灵时展示之,并记下本轮抽圈次中包括猎焰灵在内你已抽选的牌数。
威慑(此生物只能被两个或更多生物阻挡。)
猎焰灵进战场时上面有X个+1/+1指示物,X为你替名称为猎焰灵之牌记下的各数字间之最大值。

0/0
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Pyretic Hunter enters the battlefield under your control, but you didn’t draft one, the highest noted number is considered to be 0. It will enter with zero +1/+1 counters and will be put into its owner’s graveyard (unless something else is raising its toughness).
For example, if you draft Pyretic Hunter as the third card in a draft round and then another one as the fourth card in a draft round, each will enter the battlefield with four +1/+1 counters.
If Pyretic Hunter enters the battlefield under your control, but you didn’t draft one, the highest noted number is considered to be 0. It will enter with zero +1/+1 counters and will be put into its owner’s graveyard (unless something else is raising its toughness).
For example, if you draft Pyretic Hunter as the third card in a draft round and then another one as the fourth card in a draft round, each will enter the battlefield with four +1/+1 counters.
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