Zauberbrechende Teufel
Kreatur — Teufel
Bringe zu Beginn deines Versorgungssegments eine zufällig bestimmte Spontanzauber- oder Hexereikarte aus deinem Friedhof auf deine Hand zurück.
Immer wenn du einen Spontanzauber oder eine Hexerei wirkst, erhalten die Zauberbrechenden Teufel +4/+0 bis zum Ende des Zuges.
Immer wenn du einen Spontanzauber oder eine Hexerei wirkst, erhalten die Zauberbrechenden Teufel +4/+0 bis zum Ende des Zuges.
4/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
All players get to see which card you chose at random as it’s returned to your hand.
The instant or sorcery card returned to your hand is chosen at random as Charmbreaker Devils’s first ability resolves. If any player responds to the ability, that player won’t yet know what card will be returned.
Because the first ability doesn’t target the instant or sorcery card, any instants or sorceries put into your graveyard in response to that ability may be returned to your hand.
The instant or sorcery card returned to your hand is chosen at random as Charmbreaker Devils’s first ability resolves. If any player responds to the ability, that player won’t yet know what card will be returned.
Because the first ability doesn’t target the instant or sorcery card, any instants or sorceries put into your graveyard in response to that ability may be returned to your hand.
Rulings
All players get to see which card you chose at random as it’s returned to your hand.
The instant or sorcery card returned to your hand is chosen at random as Charmbreaker Devils’s first ability resolves. If any player responds to the ability, that player won’t yet know what card will be returned.
Because the first ability doesn’t target the instant or sorcery card, any instants or sorceries put into your graveyard in response to that ability may be returned to your hand.
The instant or sorcery card returned to your hand is chosen at random as Charmbreaker Devils’s first ability resolves. If any player responds to the ability, that player won’t yet know what card will be returned.
Because the first ability doesn’t target the instant or sorcery card, any instants or sorceries put into your graveyard in response to that ability may be returned to your hand.
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