Blim, Comedic Genius (Commander Legends)
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Blim, Comedic Genius

Legendary Creature — Imp

Flying
Whenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.

4/3
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You choose which permanent the player gains control of, not the player who was dealt damage.
If the target permanent you control is an illegal target by the time Blim’s ability tries to resolve, the ability doesn’t resolve. The other player doesn’t gain control of your permanent, and no one loses life or discards cards.
Players lose life and discard cards for all permanents they control but don’t own, not just the ones they received from you.
The player who was dealt damage can’t refuse your generous gift. That would be rude.
The control-change effect of Blim’s ability lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Blim leaves the battlefield. In a multiplayer game, it does expire if the current controller leaves the game.
You choose which permanent the player gains control of, not the player who was dealt damage.
If the target permanent you control is an illegal target by the time Blim’s ability tries to resolve, the ability doesn’t resolve. The other player doesn’t gain control of your permanent, and no one loses life or discards cards.
Players lose life and discard cards for all permanents they control but don’t own, not just the ones they received from you.
The player who was dealt damage can’t refuse your generous gift. That would be rude.
The control-change effect of Blim’s ability lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Blim leaves the battlefield. In a multiplayer game, it does expire if the current controller leaves the game.
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