Talismano Simic

Istantaneo

Scegli uno — Una creatura bersaglio prende +3/+3 fino alla fine del turno; oppure i permanenti che controlli hanno anti-malocchio fino alla fine del turno; oppure fai tornare una creatura bersaglio in mano al suo proprietario.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you choose the second mode, only permanents you control when Simic Charm resolves will gain hexproof. Permanents that come under your control later that turn will not.
If you choose the second mode, only permanents you control when Simic Charm resolves will gain hexproof. Permanents that come under your control later that turn will not.
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Want to manage your collection and/or create decks?
2.24€


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