熾天使の大剣

アーティファクト — 装備品

装備しているクリーチャーは+2/+2の修整を受ける。
装備しているクリーチャーが、最多あるいは最多と同点のライフを持つプレイヤーを攻撃するたび、飛行を持つ白の4/4の天使・クリーチャー・トークンを1体、タップ状態かつそのプレイヤーを攻撃している状態で生成する。
装備
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Although the Angel token created by the triggered ability is attacking, it was never declared as an attacking creature (for the purposes of abilities that trigger whenever a creature attacks, for example).
Seraphic Greatsword’s triggered ability won’t trigger if the equipped creature attacks a planeswalker controlled by the player with the most life.
Once the triggered ability triggers, it doesn’t matter what happens to players’ life totals before the ability resolves. You’ll create an Angel token even if the player the equipped creature attacked doesn’t have the most life as the ability resolves.
Although the Angel token created by the triggered ability is attacking, it was never declared as an attacking creature (for the purposes of abilities that trigger whenever a creature attacks, for example).
Seraphic Greatsword’s triggered ability won’t trigger if the equipped creature attacks a planeswalker controlled by the player with the most life.
Once the triggered ability triggers, it doesn’t matter what happens to players’ life totals before the ability resolves. You’ll create an Angel token even if the player the equipped creature attacked doesn’t have the most life as the ability resolves.
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