Odric, mariscal lunarca (Commander Legends)
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Odric, mariscal lunarca

Criatura legendaria — Soldado humano

Al comienzo de cada combate, las criaturas que controlas ganan la habilidad de dañar primero hasta el final del turno si una criatura que controlas daña primero. Lo mismo vale para las habilidades de volar, toque mortal, dañar dos veces, prisa, antimaleficio, indestructible, vínculo vital, amenaza, alcance, escurridizo, arrollar y vigilancia.

3/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The set of creatures affected by Odric’s ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won’t gain any abilities or cause creatures to gain new abilities, and the abilities gained won’t change even if every creature that normally had the abilities leaves the battlefield.
Multiple instances of any of the abilities Odric can grant your creatures are redundant.
Odric’s ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric’s triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability.
If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.
The set of creatures affected by Odric’s ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won’t gain any abilities or cause creatures to gain new abilities, and the abilities gained won’t change even if every creature that normally had the abilities leaves the battlefield.
Multiple instances of any of the abilities Odric can grant your creatures are redundant.
Odric’s ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric’s triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability.
If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.
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