Vorme Vasculhador

Criatura — Vorme

Atropelar
Quando Vorme Vasculhador entrar no campo de batalha, use vidência 3, depois revele o card do topo de seu grimório. Você ganha uma quantidade de pontos de vida igual ao custo de mana convertido daquele card.

7/7
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Once Sifter Wurm’s triggered ability begins to resolve, no player may take other actions until it’s done. Notably, opponents can’t try to change your library after you scry but before you reveal the top card of your library.
For cards in your library with in their mana costs, X is considered to be 0.
Once Sifter Wurm’s triggered ability begins to resolve, no player may take other actions until it’s done. Notably, opponents can’t try to change your library after you scry but before you reveal the top card of your library.
For cards in your library with in their mana costs, X is considered to be 0.
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