ケンクのアーティフィサー

クリーチャー — 鳥・工匠

ホムンクルスの召使い ― ケンクのアーティフィサーが戦場に出たとき、クリーチャーでないアーティファクト最大1つを対象とする。それの上に+1/+1カウンター3個を置く。そのアーティファクトは、飛行を持つ0/0のホムンクルス・アーティファクト・クリーチャーになる。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Kenku Artificer doesn't remove any abilities the target artifact has.
If the target noncreature artifact is a Vehicle, its power and toughness will be set to 0/0. Crewing that Vehicle will not restore its power and toughness.
The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.
The artifact retains any types, subtypes, or supertypes it has.
If the target artifact is an attached Equipment, it becomes unattached. If an Equipment without reconfigure becomes an artifact creature, it can't be attached to another creature.
Kenku Artificer doesn't remove any abilities the target artifact has.
If the target noncreature artifact is a Vehicle, its power and toughness will be set to 0/0. Crewing that Vehicle will not restore its power and toughness.
The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.
The artifact retains any types, subtypes, or supertypes it has.
If the target artifact is an attached Equipment, it becomes unattached. If an Equipment without reconfigure becomes an artifact creature, it can't be attached to another creature.
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