焦炬舰队劫夺客

生物 — 半兽人/海盗/法术师

威慑,死触
当焦炬舰队劫夺客进战场时,每位牌手各失去三分之一的生命,小数点后进位。

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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a player has 1 life, that player loses 1 life. If each player has 0 life after that, the game's a draw.
For example, if you have 13 life, you'll lose 5 life.
In a Two-Headed Giant game, each player loses a third of the team's life total rounded up. For example, if a team has 13 life, each player on that team loses 5 life and the team loses 10 life total.
If a player has 1 life, that player loses 1 life. If each player has 0 life after that, the game's a draw.
For example, if you have 13 life, you'll lose 5 life.
In a Two-Headed Giant game, each player loses a third of the team's life total rounded up. For example, if a team has 13 life, each player on that team loses 5 life and the team loses 10 life total.
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