Bohrer-Maulwurf

Artefaktkreatur — Maulwurf

, : Lege eine +1/+1-Marke auf den Bohrer-Maulwurf und eine +1/+1-Marke auf bis zu eine Kommandeur-Kreatur deiner Wahl, die du kontrollierst.

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you target a commander creature with Drillworks Mole's activated ability and that creature is no longer a legal target as the ability resolves, you will not put a +1/+1 counter on Drillworks Mole. Conversely, if the target is still legal, you will put a counter on the commander creature you control, even if Drillworks Mole is no longer on the battlefield as the ability resolves.
If you target a commander creature with Drillworks Mole's activated ability and that creature is no longer a legal target as the ability resolves, you will not put a +1/+1 counter on Drillworks Mole. Conversely, if the target is still legal, you will put a counter on the commander creature you control, even if Drillworks Mole is no longer on the battlefield as the ability resolves.
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