Iname, aspect de la Vie

Créature légendaire : esprit

Quand Iname, aspect de la Vie est mis dans un cimetière depuis le jeu, vous pouvez retirer Iname, aspect de la Vie de la partie. Si vous faites ainsi, renvoyez n'importe quel nombre de cartes d'esprit ciblées depuis votre cimetière dans votre main.

4/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The targets of Iname, Life Aspect’s ability are chosen when the ability is put onto the stack, but you don’t choose whether to exile Iname, Life Aspect until the ability resolves.
You can exile the card even if you choose no targets.
You may target Iname, Life Aspect. However, this doesn’t do anything since the card will no longer be in your graveyard when the creature cards are returned to your hand.
In a Commander game, you may send Iname to the Command Zone instead of exiling it during the resolution of its ability. If you do, its ability still works. Iname’s ability only requires that you attempted to exile it, not that it actually gets to the exile zone. This is similar to how destroying a creature (with, for example, Rest in Peace) doesn’t necessarily ensure that creature will end up in the graveyard; it just so happens that the action of exiling something and the exile zone both use the same word: “exile”.
The targets of Iname, Life Aspect’s ability are chosen when the ability is put onto the stack, but you don’t choose whether to exile Iname, Life Aspect until the ability resolves.
You can exile the card even if you choose no targets.
You may target Iname, Life Aspect. However, this doesn’t do anything since the card will no longer be in your graveyard when the creature cards are returned to your hand.
In a Commander game, you may send Iname to the Command Zone instead of exiling it during the resolution of its ability. If you do, its ability still works. Iname’s ability only requires that you attempted to exile it, not that it actually gets to the exile zone. This is similar to how destroying a creature (with, for example, Rest in Peace) doesn’t necessarily ensure that creature will end up in the graveyard; it just so happens that the action of exiling something and the exile zone both use the same word: “exile”.
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