Охотник Жизненной Силы (Commander 2020)
Охотник Жизненной Силы back
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Охотник Жизненной Силы

Существо — Кошмар

Цепь жизни
: Чудовищность X. (Если это существо не является чудовищным, положите на него X жетонов +1/+1, и оно становится чудовищным.)
Когда Охотник Жизненной Силы становится чудовищным, положите один жетон Цепи жизни на каждое из не более X целевых существ.

3/4
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature, loses its abilities, or loses its +1/+1 counters, it will continue to be monstrous.
Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature, loses its abilities, or loses its +1/+1 counters, it will continue to be monstrous.
Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
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Value
0.20€


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