Xyris, la Tempesta Serpeggiante
Creatura Leggendaria — Leviatano Serpente
Volare
Ogniqualvolta un avversario pesca una carta, tranne la prima che pesca in ognuna delle sue sottofasi di acquisizione, crea una pedina creatura Serpente 1/1 verde.
Ogniqualvolta Xyris, la Tempesta Serpeggiante infligge danno da combattimento a un giocatore, tu e quel giocatore pescate altrettante carte.
Ogniqualvolta un avversario pesca una carta, tranne la prima che pesca in ognuna delle sue sottofasi di acquisizione, crea una pedina creatura Serpente 1/1 verde.
Ogniqualvolta Xyris, la Tempesta Serpeggiante infligge danno da combattimento a un giocatore, tu e quel giocatore pescate altrettante carte.
3/5
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If the amount of damage Xyris deals is greater than the number of cards in your library and the number of cards in that player’s library, you both lose the game at the same time. It doesn’t matter if one of you had more cards in library than the other. If there are no other players left in the game, the game is a draw.
If the amount of damage Xyris deals is greater than the number of cards in your library but causes the defending player’s life total to become 0 or less, that player loses the game before Xyris’s ability causes you to draw cards. If there are no other players left in the game, you win the game.
If a spell or ability causes an opponent to put cards into their hand without specifically using the word “draw,” it’s not a card drawn.
If the amount of damage Xyris deals is greater than the number of cards in your library but causes the defending player’s life total to become 0 or less, that player loses the game before Xyris’s ability causes you to draw cards. If there are no other players left in the game, you win the game.
If a spell or ability causes an opponent to put cards into their hand without specifically using the word “draw,” it’s not a card drawn.
Rulings
If the amount of damage Xyris deals is greater than the number of cards in your library and the number of cards in that player’s library, you both lose the game at the same time. It doesn’t matter if one of you had more cards in library than the other. If there are no other players left in the game, the game is a draw.
If the amount of damage Xyris deals is greater than the number of cards in your library but causes the defending player’s life total to become 0 or less, that player loses the game before Xyris’s ability causes you to draw cards. If there are no other players left in the game, you win the game.
If a spell or ability causes an opponent to put cards into their hand without specifically using the word “draw,” it’s not a card drawn.
If the amount of damage Xyris deals is greater than the number of cards in your library but causes the defending player’s life total to become 0 or less, that player loses the game before Xyris’s ability causes you to draw cards. If there are no other players left in the game, you win the game.
If a spell or ability causes an opponent to put cards into their hand without specifically using the word “draw,” it’s not a card drawn.
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