風番いのロック (Commander 2019)
風番いのロック back
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風番いのロック

クリーチャー — 鳥

飛行
強襲 ― 風番いのロックが戦場に出たとき、このターンにあなたがクリーチャーで攻撃していた場合、飛行を持つ白の3/4の鳥・クリーチャー・トークンを1体戦場に出す。
風番いのロックが攻撃するたび、あなたは攻撃クリーチャー1体につき1点のライフを得る。

3/4
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Count the number of attacking creatures when the last ability resolves, including Wingmate Roc itself if it’s still on the battlefield, to determine how much life you gain.
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
Count the number of attacking creatures when the last ability resolves, including Wingmate Roc itself if it’s still on the battlefield, to determine how much life you gain.
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
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