Geheime Pläne

Verzauberung

Verdeckte Kreaturen, die du kontrollierst, erhalten +0/+1.
Immer wenn eine bleibende Karte, die du kontrollierst, aufgedeckt wird, ziehe eine Karte.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

As soon as a creature turns face up, it loses the +0/+1 from Secret Plans. If damage marked on that creature is equal to or greater than its new toughness, the creature will be destroyed.
As soon as a creature turns face up, it loses the +0/+1 from Secret Plans. If damage marked on that creature is equal to or greater than its new toughness, the creature will be destroyed.
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