悪意の魔神 (Commander 2019)
悪意の魔神 back
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悪意の魔神

クリーチャー — デーモン

飛行
対戦相手がコントロールしている発生源が悪意の魔神にダメージを与えるたび、その発生源のコントローラーは、その点数に等しい数のパーマネントを生け贄に捧げないかぎり、それに等しい点数のライフを失う。
マッドネス(あなたがこのカードを捨てるなら、これを追放領域に捨てる。そうしたとき、マッドネス・コストでこれを唱えるか、これをあなたの墓地に置く。)

6/6
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the player doesn’t control enough permanents that they can sacrifice, they must lose life.
Archfiend of Spite’s triggered ability will trigger even if it is dealt lethal damage. For example, if Archfiend of Spite blocks a 7/7 creature, its ability will trigger when combat damage is dealt and the attacking player will sacrifice seven permanents or lose 7 life.
The player may always choose not to sacrifice permanents, even if they will end up losing more life than they have or if an effect (such as that of Platinum Emperion) says that they can’t lose life.
The source’s controller must either sacrifice permanents or lose life. They can’t choose to sacrifice some permanents and lose some life.
The player who loses life or permanents is the player who controls the source as Archfiend of Spite’s triggered ability resolves. In some rare cases, this may not be the same player who controlled the source as it dealt damage. If the source is no longer in the zone it was in as it dealt damage, the source’s last known information is used to determine who controlled it.
If the player doesn’t control enough permanents that they can sacrifice, they must lose life.
Archfiend of Spite’s triggered ability will trigger even if it is dealt lethal damage. For example, if Archfiend of Spite blocks a 7/7 creature, its ability will trigger when combat damage is dealt and the attacking player will sacrifice seven permanents or lose 7 life.
The player may always choose not to sacrifice permanents, even if they will end up losing more life than they have or if an effect (such as that of Platinum Emperion) says that they can’t lose life.
The source’s controller must either sacrifice permanents or lose life. They can’t choose to sacrifice some permanents and lose some life.
The player who loses life or permanents is the player who controls the source as Archfiend of Spite’s triggered ability resolves. In some rare cases, this may not be the same player who controlled the source as it dealt damage. If the source is no longer in the zone it was in as it dealt damage, the source’s last known information is used to determine who controlled it.
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