Mago dragón (Commander 2016)
Mago dragón back
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Mago dragón

Criatura — Hechicero dragón

Vuela.
Siempre que el Mago dragón haga daño de combate a un jugador, cada jugador descarta su mano y luego roba siete cartas.

5/5
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a player has fewer than seven cards in their library, that player loses the game after Dragon Mage’s triggered ability resolves. If each player loses the game this way, the game’s a draw.
If a player has fewer than seven cards in their library, that player loses the game after Dragon Mage's triggered ability resolves. If each player loses the game this way, the game's a draw.
If a player has fewer than seven cards in their library, that player loses the game after Dragon Mage’s triggered ability resolves. If each player loses the game this way, the game’s a draw.
If a player has fewer than seven cards in their library, that player loses the game after Dragon Mage's triggered ability resolves. If each player loses the game this way, the game's a draw.
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