沈黙の歩哨 (Commander 2015)
沈黙の歩哨 back
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沈黙の歩哨

クリーチャー — 執政官

飛行
沈黙の歩哨が攻撃するたび、あなたの墓地にあるエンチャント・カード1枚を対象とする。あなたはそれを戦場に戻してもよい。

4/6
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the enchantment card is an Aura, you choose a legal player or object for that Aura to enchant as it enters the battlefield. This doesn’t target the player or object, so it’s possible to enchant an opposing creature with hexproof this way, for example. If there’s no player or object the Aura can legally enchant, it stays in the graveyard.
If you return an enchantment creature card with bestow to the battlefield, you can’t pay its bestow cost. It won’t be an Aura and can’t be attached to a creature.
If the enchantment card is an Aura, you choose a legal player or object for that Aura to enchant as it enters the battlefield. This doesn’t target the player or object, so it’s possible to enchant an opposing creature with hexproof this way, for example. If there’s no player or object the Aura can legally enchant, it stays in the graveyard.
If you return an enchantment creature card with bestow to the battlefield, you can’t pay its bestow cost. It won’t be an Aura and can’t be attached to a creature.
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