Kalemnée, disciple d'Iroas
Créature légendaire : géant et soldat
Double initiative, vigilanceÀ chaque fois que vous lancez un sort de créature avec un coût converti de mana supérieur ou égal à 5, vous gagnez un marqueur « expérience ».Kalemnée, disciple d'Iroas gagne +1/+1 pour chaque marqueur « expérience » que vous avez.
3/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Experience counters are the second kind of counters a player can have, joining poison.
Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
Rulings
Experience counters are the second kind of counters a player can have, joining poison.
Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
Your collection? Your decks?
Want to manage your collection and/or create decks?