连锁反应 (Commander 2015)
连锁反应 back
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连锁反应

法术

连锁反应对每个生物各造成X点伤害,X为战场上的生物数量。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The value of X is determined as Chain Reaction resolves.
The value of X is determined as Chain Reaction resolves.
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