闘技場の大魔術師 (Commander 2013)
闘技場の大魔術師 back
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闘技場の大魔術師

クリーチャー — 人間・ウィザード

, :あなたがコントロールするクリーチャー1体を対象とし、対戦相手1人が選んだ、そのプレイヤーがコントロールするクリーチャー1体を対象とし、それらをタップする。それらのクリーチャーは互いに格闘を行う。(それぞれはもう一方に自身のパワーに等しい点数のダメージを与える。)

5/5
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Magus of the Arena’s controller always chooses their creature first.
If either target leaves the battlefield before the ability resolves, the ability taps the remaining target, but no damage is dealt. If both targets leave the battlefield, the ability doesn’t resolve.
Tapped creatures can be targeted. Tapping them again will do nothing, but they’ll still deal damage.
If an effect changes the targets of this ability, the second target can be changed to any creature the chosen opponent controls. The choice of opponent can’t be changed.
Magus of the Arena’s controller always chooses their creature first.
If either target leaves the battlefield before the ability resolves, the ability taps the remaining target, but no damage is dealt. If both targets leave the battlefield, the ability doesn’t resolve.
Tapped creatures can be targeted. Tapping them again will do nothing, but they’ll still deal damage.
If an effect changes the targets of this ability, the second target can be changed to any creature the chosen opponent controls. The choice of opponent can’t be changed.
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