Hurkyl, Maga Magistrale
Creatura Leggendaria — Consigliere Mago Umano
All'inizio della tua sottofase finale, se hai lanciato una magia non creatura in questo turno, rivela le prime cinque carte del tuo grimorio. Per ogni tipo di carta tra le magie non creatura che hai lanciato in questo turno, puoi aggiungere alla tua mano una carta di quel tipo scelta tra le carte rivelate. Metti le altre in fondo al tuo grimorio in ordine casuale.
2/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The card types that a noncreature spell can have are artifact, enchantment, instant, planeswalker, sorcery, and tribal. Subtypes, like Human and Equipment, and supertypes, like snow and legendary, aren’t card types.
Hurkyl need not have been on the battlefield at the time the noncreature spells were cast for the ability to trigger or for the spells to be counted.
Hurkyl need not have been on the battlefield at the time the noncreature spells were cast for the ability to trigger or for the spells to be counted.
Rulings
The card types that a noncreature spell can have are artifact, enchantment, instant, planeswalker, sorcery, and tribal. Subtypes, like Human and Equipment, and supertypes, like snow and legendary, aren’t card types.
Hurkyl need not have been on the battlefield at the time the noncreature spells were cast for the ability to trigger or for the spells to be counted.
Hurkyl need not have been on the battlefield at the time the noncreature spells were cast for the ability to trigger or for the spells to be counted.
Your collection? Your decks?
Want to manage your collection and/or create decks?