Carrera armamentística

Encantamiento

: Puedes poner en el campo de batalla una carta de artefacto de tu mano. Ese artefacto gana la habilidad de prisa. Sacrifícalo al comienzo del próximo paso final.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You sacrifice the artifact only if you still control it at the beginning of the next end step. If that artifact has left the battlefield, even if it later came back, you don’t sacrifice it.
You sacrifice the artifact only if you still control it at the beginning of the next end step. If that artifact has left the battlefield, even if it later came back, you don’t sacrifice it.
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