Clava de Guerra do Ronin

Artefato - Equipamento

A criatura equipada recebe +2/+1.
Toda vez que uma criatura entrar em jogo sob o seu controle, anexe Clava de Guerra do Ronin àquela criatura.
Equipar (: Anexe à criatura alvo que você controla. Equipe somente quando puder jogar um feitiço.)
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The triggered ability can attach Ronin Warclub to an untargetable creature because the ability doesn’t target.
The triggered ability won’t attach Ronin Warclub to a creature that can’t be equipped (such as Goblin Brawler).
The triggered ability can attach Ronin Warclub to an untargetable creature because the ability doesn’t target.
The triggered ability won’t attach Ronin Warclub to a creature that can’t be equipped (such as Goblin Brawler).
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