Mazza da Guerra Ronin
Artefatto - Equipaggiamento
La creatura equipaggiata prende +2/+1.
Ogniqualvolta una creatura entra in gioco sotto il tuo controllo, assegna la Mazza da Guerra Ronin a quella creatura.
Equipaggiare (: Assegnala a una creatura bersaglio che controlli. Equipaggiala solo come una stregoneria.)
Ogniqualvolta una creatura entra in gioco sotto il tuo controllo, assegna la Mazza da Guerra Ronin a quella creatura.
Equipaggiare (: Assegnala a una creatura bersaglio che controlli. Equipaggiala solo come una stregoneria.)
standard
future
historic
gladiator
pioneer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The triggered ability can attach Ronin Warclub to an untargetable creature because the ability doesn’t target.
The triggered ability won’t attach Ronin Warclub to a creature that can’t be equipped (such as Goblin Brawler).
The triggered ability won’t attach Ronin Warclub to a creature that can’t be equipped (such as Goblin Brawler).
Rulings
The triggered ability can attach Ronin Warclub to an untargetable creature because the ability doesn’t target.
The triggered ability won’t attach Ronin Warclub to a creature that can’t be equipped (such as Goblin Brawler).
The triggered ability won’t attach Ronin Warclub to a creature that can’t be equipped (such as Goblin Brawler).
Your collection? Your decks?
Want to manage your collection and/or create decks?