Potenciador veloz
Criatura — Artífice nutria
Prisa.
Siempre que otra criatura que controlas con fuerza base de 1 entre, gana la habilidad de prisa hasta el final del turno.
Siempre que otra criatura que controlas entre, si no se lanzó, pon un contador +1/+1 sobre el Potenciador veloz y el Potenciador veloz no puede ser bloqueado este turno.
Siempre que otra criatura que controlas con fuerza base de 1 entre, gana la habilidad de prisa hasta el final del turno.
Siempre que otra criatura que controlas entre, si no se lanzó, pon un contador +1/+1 sobre el Potenciador veloz y el Potenciador veloz no puede ser bloqueado este turno.
1/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a creature has a characteristic-defining ability that sets its power, indicated with a */* or similar in the power and toughness box, that ability is taken into account when determining its base power.
Normally, a creature’s base power is the power printed on the card or, for a token, the power set by the effect that created it. If an effect modifies a creature’s power without setting it, that is not included when determining its base power.
Some creatures have base power and toughness 0/0 and an ability that gives them a bonus based on some criteria. Those are not characteristic-defining abilities, and that ability doesn’t change its base power.
Normally, a creature’s base power is the power printed on the card or, for a token, the power set by the effect that created it. If an effect modifies a creature’s power without setting it, that is not included when determining its base power.
Some creatures have base power and toughness 0/0 and an ability that gives them a bonus based on some criteria. Those are not characteristic-defining abilities, and that ability doesn’t change its base power.
Rulings
If a creature has a characteristic-defining ability that sets its power, indicated with a */* or similar in the power and toughness box, that ability is taken into account when determining its base power.
Normally, a creature’s base power is the power printed on the card or, for a token, the power set by the effect that created it. If an effect modifies a creature’s power without setting it, that is not included when determining its base power.
Some creatures have base power and toughness 0/0 and an ability that gives them a bonus based on some criteria. Those are not characteristic-defining abilities, and that ability doesn’t change its base power.
Normally, a creature’s base power is the power printed on the card or, for a token, the power set by the effect that created it. If an effect modifies a creature’s power without setting it, that is not included when determining its base power.
Some creatures have base power and toughness 0/0 and an ability that gives them a bonus based on some criteria. Those are not characteristic-defining abilities, and that ability doesn’t change its base power.
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