Oran-Rief, le Vastebois

Terrain

Oran-Rief, le Vastebois arrive engagé.
: Ajoutez .
: Mettez un marqueur +1/+1 sur chaque créature verte qui est arrivée sur le champ de bataille ce tour-ci.
English flag
Spanish flag
French flag
German flag
Italian flag
Portuguese flag
Japanese flag
Russian flag
Chinese flag
Chinese flag
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Oran-Rief's second ability affects all permanents that are green creatures that entered the battlefield this turn, not just the ones you control.
Oran-Rief's third ability cares about permanents' characteristics at the time the ability resolves, not their characteristics at the time they entered the battlefield. For example, if a blue creature enters the battlefield, then is turned green by a spell or ability, then Oran-Rief's second ability resolves, you'll put a +1/+1 counter on that creature.
Oran-Rief's second ability affects all permanents that are green creatures that entered the battlefield this turn, not just the ones you control.
Oran-Rief's third ability cares about permanents' characteristics at the time the ability resolves, not their characteristics at the time they entered the battlefield. For example, if a blue creature enters the battlefield, then is turned green by a spell or ability, then Oran-Rief's second ability resolves, you'll put a +1/+1 counter on that creature.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Price
0.88€


Linked cards

Links
MCT Tags

Land