Azurblauer Bestienbinder
Kreatur — Ratte, Räuber
Wachsamkeit
Der Azurblaue Bestienbinder kann von Kreaturen mit Stärke 2 oder mehr nicht geblockt werden.
Immer wenn der Azurblaue Bestienbinder angreift, verliert bis zu ein Artefakt, eine Kreatur oder ein Planeswalker deiner Wahl, das bzw. die bzw. den ein Gegner kontrolliert, alle Fähigkeiten bis zu deinem nächsten Zug. Falls es eine Kreatur ist, hat sie außerdem Basis-Stärke und -Widerstandskraft 2/2 bis zu deinem nächsten Zug.
Der Azurblaue Bestienbinder kann von Kreaturen mit Stärke 2 oder mehr nicht geblockt werden.
Immer wenn der Azurblaue Bestienbinder angreift, verliert bis zu ein Artefakt, eine Kreatur oder ein Planeswalker deiner Wahl, das bzw. die bzw. den ein Gegner kontrolliert, alle Fähigkeiten bis zu deinem nächsten Zug. Falls es eine Kreatur ist, hat sie außerdem Basis-Stärke und -Widerstandskraft 2/2 bis zu deinem nächsten Zug.
1/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
A permanent that loses all abilities because of Azure Beastbinder’s last ability may later gain abilities.
Effects that modify the creature’s power and/or toughness, such as the effect of Overprotect, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.
Once Azure Beastbinder has been blocked, increasing the blocking creature’s power to 2 or greater won’t cause Azure Beastbinder to become unblocked.
Azure Beastbinder’s last ability overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.
Effects that modify the creature’s power and/or toughness, such as the effect of Overprotect, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.
Once Azure Beastbinder has been blocked, increasing the blocking creature’s power to 2 or greater won’t cause Azure Beastbinder to become unblocked.
Azure Beastbinder’s last ability overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.
Rulings
A permanent that loses all abilities because of Azure Beastbinder’s last ability may later gain abilities.
Effects that modify the creature’s power and/or toughness, such as the effect of Overprotect, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.
Once Azure Beastbinder has been blocked, increasing the blocking creature’s power to 2 or greater won’t cause Azure Beastbinder to become unblocked.
Azure Beastbinder’s last ability overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.
Effects that modify the creature’s power and/or toughness, such as the effect of Overprotect, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.
Once Azure Beastbinder has been blocked, increasing the blocking creature’s power to 2 or greater won’t cause Azure Beastbinder to become unblocked.
Azure Beastbinder’s last ability overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.
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