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Rulings
You choose how many targets Roil’s Retribution has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.
If some, but not all, of the targets become illegal by the time Roil’s Retribution tries to resolve, the original division of damage still applies, but no damage is dealt to illegal targets. If all the targets are illegal, the spell won’t resolve.
If some, but not all, of the targets become illegal by the time Roil’s Retribution tries to resolve, the original division of damage still applies, but no damage is dealt to illegal targets. If all the targets are illegal, the spell won’t resolve.
Rulings
You choose how many targets Roil’s Retribution has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.
If some, but not all, of the targets become illegal by the time Roil’s Retribution tries to resolve, the original division of damage still applies, but no damage is dealt to illegal targets. If all the targets are illegal, the spell won’t resolve.
If some, but not all, of the targets become illegal by the time Roil’s Retribution tries to resolve, the original division of damage still applies, but no damage is dealt to illegal targets. If all the targets are illegal, the spell won’t resolve.
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