천사의 무덤

마법물체

생물이 당신의 조종하에 전장에 들어올 때마다, 당신은 턴종료까지 천사의 무덤을 비행을 가진 3/3 백색 천사 마법물체 생물이 되도록 할 수 있다.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Angel’s Tomb is already a creature when a creature enters the battlefield under your control, its ability will override any effects that set its base power and toughness to specific values, but other changes to its power and toughness (such as the one created by Titanic Growth) will still apply.
Effects setting Angel’s Tomb’s base power and toughness to specific values that begin to apply after Angel’s Tomb has become a creature will override the effect of Angel’s Tomb. For example, if an effect causes a 3/3 Angel’s Tomb to become 0/1, it will remain 0/1 until another effect (such as triggering the ability of Angel’s Tomb a second time or targeting it with Titanic Growth) causes those values to change.
If Angel’s Tomb is already a creature when a creature enters the battlefield under your control, its ability will override any effects that set its base power and toughness to specific values, but other changes to its power and toughness (such as the one created by Titanic Growth) will still apply.
Effects setting Angel’s Tomb’s base power and toughness to specific values that begin to apply after Angel’s Tomb has become a creature will override the effect of Angel’s Tomb. For example, if an effect causes a 3/3 Angel’s Tomb to become 0/1, it will remain 0/1 until another effect (such as triggering the ability of Angel’s Tomb a second time or targeting it with Titanic Growth) causes those values to change.
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