ヘルカイトの突撃者 (Archenemy)
ヘルカイトの突撃者 back
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ヘルカイトの突撃者

クリーチャー — ドラゴン

飛行、速攻
ヘルカイトの突撃者が攻撃するたび、を支払ってもよい。そうしたなら、すべての攻撃クリーチャーをアンタップし、このフェイズの後に追加の戦闘フェイズ1つを加える。

5/5
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You decide whether to pay as Hellkite Charger’s ability resolves.
Hellkite Charger’s ability may trigger multiple times in the same turn, since its own ability gives it multiple chances to attack. Each time it resolves, you may create an additional combat phase.
If you pay , the new combat phase immediately follows the current combat phase. There is no main phase in between.
If two Hellkite Chargers attack at the same time, both of their abilities trigger. If you pay for each, two new combat phases will be created. However, all attacking creatures untap as those abilities resolve, not as the combat phases start. Any creature that attacks in the second combat phase will remain tapped during the third combat phase.
You decide whether to pay as Hellkite Charger’s ability resolves.
Hellkite Charger’s ability may trigger multiple times in the same turn, since its own ability gives it multiple chances to attack. Each time it resolves, you may create an additional combat phase.
If you pay , the new combat phase immediately follows the current combat phase. There is no main phase in between.
If two Hellkite Chargers attack at the same time, both of their abilities trigger. If you pay for each, two new combat phases will be created. However, all attacking creatures untap as those abilities resolve, not as the combat phases start. Any creature that attacks in the second combat phase will remain tapped during the third combat phase.
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