Covenant of Minds (Shards of Alara)
Covenant of Minds back
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Covenant of Minds

Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The targeted opponent has two options: Let you have the three revealed cards or let you have five unknown cards. Note that if the opponent goes with the first option, you put cards into your hand rather than draw them (in case something like Hoofprints of the Stag cares about that), but if the opponent goes with the second option, you actually draw cards.
The targeted opponent has two options: Let you have the three revealed cards or let you have five unknown cards. Note that if the opponent goes with the first option, you put cards into your hand rather than draw them (in case something like Hoofprints of the Stag cares about that), but if the opponent goes with the second option, you actually draw cards.
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