Crânefeu

Créature : squelette

Vol
Le Crânefeu ne peut pas bloquer.
Reconstitution — Quand le Crânefeu meurt, exilez-le. Si vous faites ainsi, exilez la carte du dessus de votre bibliothèque. Jusqu'à la fin de votre prochain tour, vous pouvez jouer une de ces cartes. (Si vous avez lancé le Crânefeu de cette manière, vous ne pouvez pas jouer l'autre carte, et vice-versa.)

3/1
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library.
You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands.
Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library.
You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands.
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