Manobra de Reagrupamento

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A criatura alvo recebe +2/+0 e ganha iniciativa até o final do turno. Até uma outra criatura alvo recebe +0/+2 e ganha vínculo com a vida até o final do turno.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The first target will always get +2/+0 and first strike. If you target only one creature, you cannot choose to give it +0/+2 and lifelink.
You cannot target the same creature twice.
The first target will always get +2/+0 and first strike. If you target only one creature, you cannot choose to give it +0/+2 and lifelink.
You cannot target the same creature twice.
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