Wildes Dampfmaul

Kreatur — Drache

Fliegend
Immer wenn das Wilde Dampfmaul angreift, erzeuge . Bis zum Ende des Zuges verlierst du dieses Mana nicht, sowie Segmente und Phasen enden.

4/4
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

This mana won't empty from your mana pool as steps and phases end for the remainder of the turn even if Savage Ventmaw leaves the battlefield during the turn.
This mana won't empty from your mana pool as steps and phases end for the remainder of the turn even if Savage Ventmaw leaves the battlefield during the turn.
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