Herold der Pein
Kreatur — Dämon
Improvisieren (Deine Artefakte können dir helfen, diesen Zauberspruch zu wirken. Mit jedem Artefakt, das du tappst, nachdem du mit dem Aktivieren deiner Manafähigkeiten fertig bist, bezahlst du .)
Fliegend
Zu Beginn deines Endsegments wirft jeder Gegner eine Karte ab.
, opfere ein Artefakt: Eine Kreatur deiner Wahl erhält -2/-2 bis zum Ende des Zuges.
Fliegend
Zu Beginn deines Endsegments wirft jeder Gegner eine Karte ab.
, opfere ein Artefakt: Eine Kreatur deiner Wahl erhält -2/-2 bis zum Ende des Zuges.
5/5
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Tapping an artifact won’t cause its abilities to stop applying unless those abilities say so.
Because improvise isn’t an alternative cost, it can be used in conjunction with alternative costs.
When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.
If an artifact you control has a mana ability with in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell’s costs. You won’t be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for improvise.
Improvise can’t pay for , , , , , or mana symbols in a spell’s total cost.
Improvise doesn’t change a spell’s mana cost or converted mana cost.
Equipment attached to a creature doesn’t become tapped when that creature becomes tapped, and tapping that Equipment doesn’t cause the creature to become tapped.
Improvise can’t be used to pay for anything other than the cost of casting the spell. For example, it can’t be used during the resolution of an ability that says “Counter target spell unless its controller pays .”
Because improvise isn’t an alternative cost, it can be used in conjunction with alternative costs.
When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.
If an artifact you control has a mana ability with in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell’s costs. You won’t be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for improvise.
Improvise can’t pay for , , , , , or mana symbols in a spell’s total cost.
Improvise doesn’t change a spell’s mana cost or converted mana cost.
Equipment attached to a creature doesn’t become tapped when that creature becomes tapped, and tapping that Equipment doesn’t cause the creature to become tapped.
Improvise can’t be used to pay for anything other than the cost of casting the spell. For example, it can’t be used during the resolution of an ability that says “Counter target spell unless its controller pays .”
Rulings
Tapping an artifact won’t cause its abilities to stop applying unless those abilities say so.
Because improvise isn’t an alternative cost, it can be used in conjunction with alternative costs.
When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.
If an artifact you control has a mana ability with in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell’s costs. You won’t be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for improvise.
Improvise can’t pay for , , , , , or mana symbols in a spell’s total cost.
Improvise doesn’t change a spell’s mana cost or converted mana cost.
Equipment attached to a creature doesn’t become tapped when that creature becomes tapped, and tapping that Equipment doesn’t cause the creature to become tapped.
Improvise can’t be used to pay for anything other than the cost of casting the spell. For example, it can’t be used during the resolution of an ability that says “Counter target spell unless its controller pays .”
Because improvise isn’t an alternative cost, it can be used in conjunction with alternative costs.
When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.
If an artifact you control has a mana ability with in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell’s costs. You won’t be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for improvise.
Improvise can’t pay for , , , , , or mana symbols in a spell’s total cost.
Improvise doesn’t change a spell’s mana cost or converted mana cost.
Equipment attached to a creature doesn’t become tapped when that creature becomes tapped, and tapping that Equipment doesn’t cause the creature to become tapped.
Improvise can’t be used to pay for anything other than the cost of casting the spell. For example, it can’t be used during the resolution of an ability that says “Counter target spell unless its controller pays .”
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