Unerkannt bleiben

Spontanzauber

Parkour — Bringe eine blaue Kreatur, die du kontrollierst, auf die Hand ihres Besitzers zurück. (Du kannst diesen Zauberspruch für seine Parkour-Kosten wirken, falls du in diesem Zug einem Spieler mit einem Assassinen oder einem Commander Kampfschaden zugefügt hast.)
Bringe eine Kreatur deiner Wahl auf die Hand ihres Besitzers zurück.
Ziehe eine Karte.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the target creature is an illegal target as Escape Detection tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.
If the target creature is an illegal target as Escape Detection tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.
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