Nightmare (Eighth Edition)
Nightmare back
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Nightmare

Token Creature — Nightmare

At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature.

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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority.
Nightmare’s power and toughness changes as the number of Swamps you control changes.
Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.
If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority.
Nightmare’s power and toughness changes as the number of Swamps you control changes.
Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.
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