Parasite spinal (Fifth Dawn)
Parasite spinal back
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Parasite spinal

Créature-artefact : insecte

Solarisation (Cette carte arrive en jeu avec, sur elle, un marqueur +1/+1 pour chaque couleur de mana utilisée pour payer son coût.)
Retirez deux marqueurs +1/+1 du Parasite spinal : Retirez un marqueur du permanent ciblé.

-1/-1
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Yes, this card’s base power/toughness is -1/-1. If it has five +1/+1 counters on it, it’s a 4/4 creature.
If Spinal Parasite is a 1/1 because it has two +1/+1 counters on it, you can remove both counters to pay for its activated ability.
Any permanent is a legal target for Spinal Parasite’s ability, not just one with a counter on it. The player who controls Spinal Parasite chooses which counter to remove from the targeted permanent.
Yes, this card’s base power/toughness is -1/-1. If it has five +1/+1 counters on it, it’s a 4/4 creature.
If Spinal Parasite is a 1/1 because it has two +1/+1 counters on it, you can remove both counters to pay for its activated ability.
Any permanent is a legal target for Spinal Parasite’s ability, not just one with a counter on it. The player who controls Spinal Parasite chooses which counter to remove from the targeted permanent.
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