Célestine, la Sainte vivante

Créature légendaire : humain et guerrier

Vol, lien de vie
Larmes guérisseuses — Au début de votre étape de fin, renvoyez sur le champ de bataille depuis votre cimetière une carte de créature ciblée avec une valeur de mana inférieure ou égale à X, X étant le nombre de points de vie que vous avez gagnés ce tour-ci.

3/4
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Celestine’s triggered ability looks at the total amount of life you gained to determine X, regardless of whether or not you also lost any life. For example, if you gained 3 life this turn, X is 3, even if you also lost some amount of life in the same turn.
The target creature card is chosen as the triggered ability is put on the stack. Gaining life after that point won’t let you choose a target with a higher mana value.
Celestine’s triggered ability looks at the total amount of life you gained to determine X, regardless of whether or not you also lost any life. For example, if you gained 3 life this turn, X is 3, even if you also lost some amount of life in the same turn.
The target creature card is chosen as the triggered ability is put on the stack. Gaining life after that point won’t let you choose a target with a higher mana value.
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Value
22.30€


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