Entrar en berserk

Instant

Lanza este hechizo solo antes del paso de daño de combate.
La criatura objetivo gana la habilidad de arrollar y obtiene +X/+0 hasta el final del turno, donde X es su fuerza. Al comienzo del próximo paso final, destruye esa criatura si atacó este turno.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the permanent stops being a creature before the end of the turn, it is still destroyed.
If the permanent stops being a creature before the end of the turn, it is still destroyed.
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Want to manage your collection and/or create decks?
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15.66€


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