Initiative der Legion

Verzauberung

Rote Kreaturen, die du kontrollierst, erhalten +1/+0.
Weiße Kreaturen, die du kontrollierst, erhalten +0/+1.
, schicke die Initiative der Legion ins Exil: Schicke alle Kreaturen, die du kontrollierst, ins Exil. Bringe sie zu Beginn des nächsten Kampfes unter der Kontrolle ihres Besitzers ins Spiel zurück. Sie erhalten Eile bis zum Ende des Zuges.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A creature that’s both red and white will get +1/+1 from Legion’s Initiative.
The beginning of the next combat will happen even if the player whose turn it is doesn’t intend to attack with any creatures.
A creature that’s both red and white will get +1/+1 from Legion’s Initiative.
The beginning of the next combat will happen even if the player whose turn it is doesn’t intend to attack with any creatures.
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