欧佐夫主教

生物 ~人类/僧侣

缠身(当此生物死去时,将它放逐并缠身在目标生物上。)
当欧佐夫主教进战场或它所缠身的生物死去时,选择一项~
•由你操控的生物得+1/+1直到回合结束。
•不由你操控的生物得-1/-1直到回合结束。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The mode chosen when this creature enters the battlefield may be different than the mode chosen when the creature it haunts is put into a graveyard.
The mode chosen when this creature enters the battlefield may be different than the mode chosen when the creature it haunts is put into a graveyard.
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